The gzipped tarball adv770c.tgz (624 KB) contains the ANSI C source files and header files, derived by my A-code-to-C translator from the Adv770 A-code master source. The basic build is trivial: just compile and link the lot using an ANSI C compiler, and you'll have a fully functional adv770 executable. However, this executable won't support command history or editing, nor will it be windows-aware.
Follow this link if you need instructions for building less "dumb" executables from the same C source.
That instructions page contains links to the additional bits, necessary for building a GLK-linked executable on Linux or Windows, but in case you know what you are doing and do not need further instructions, here are the relevant two bundles: xglk.tgz (71 KB),and winglk.zip (308 KB). However, if unsure what's all this about, I strongly suggest you read the above-linked document on building A-code games from C sources.
The supplied C sources are known to build using gcc under DOS, Win95 (and later), Linux (all distributions), and also using native C compilers under Solaris2.x, Irix 6.x, HP-UX 10.x and VMS 7.x. It really should work with any ANSI C compiler. Do let me know if you come across any exceptions!
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Mike Arnautov, Saturday, 13-Jan-2007 15:43:26 MST |