The gzipped tarball cloakc.tgz ( 28K) contains the ANSI C source files and header files, derived by my A-code-to-C translator from the Cloak A-code master source. The basic build is trivial: just compile and link the lot using an ANSI C compiler, and you'll have a fully functional Cloak executable. However, this executable won't support command history or editing, nor will it be windows-aware.
Follow this link if you need instructions for building less "dumb" executables from the same C source.
That instructions page contains links to the additional bits, necessary for building a GLK-linked executable on Linux or Windows, but in case you know what you are doing and do not need further instructions, here are the relevant two bundles: xglk.tgz ( 71K),and winglk.zip ([an error occurred while processing this directive]). However, if unsure what's all this about, I strongly suggest you read the above-linked document on building A-code games from C sources.
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Mike Arnautov, Saturday, 13-Jan-2007 15:54:48 MST |