/* adv1.h: Adv350 - copyright Crowther and Woods 2020. Licensed under
 * GPL (version 3 or later) or the Modified BSD Licence, whichever
 * is asserted by the supplied LICENCE file.*/

#ifndef ADV1_H
#define ADV1_H
#define GAME_NAME "Adv350"
#define GAME_VERSION "1.6"
#define GAME_ID "Adv350 version 1.6, 2020"
#define STYLE 12
#ifndef ADV01
#define GAME_DATE "2020"
#define ACDC_VERSION "12.41, 02 Jul 2020"
#if defined(MSDOS) || defined(_WIN32)
#  define PERSISTENT_DATA "_adv350.adp"
#  define CGINAME "_adv350"
#else
#  define PERSISTENT_DATA ".adv350.adp"
#  define CGINAME ".adv350"
#endif
#define DBNAME "adv350.dat"
#define OBJSIZE 1
#define LOCSIZE 1
#define VARSIZE 1
#define FOBJ 3
#define LOBJ 62
#define FLOC 63
#define LLOC 191
#define FVERB 192
#define LVERB 296
#define FVAR 297
#define LVAR 474
#define FTEXT 474
#define LTEXT 690
#define NOISE 19
#define COMMA 20
#define SEMICOLON 21
#define KNOT 95
#define PARSER 470
#define INHAND 191
#define HERE 302
#define THERE 303
#define STATUS 304
#define ARG1 471
#define ARG2 472
#define ARG3 473
#define SCHIZOID 4
#define MOVED 0
#define PLSCLARIFY 2
#define SEEN 5
#define AGAIN 192
#define ALL 3
#define TYPO 475
#define IT 5
#define ADVCONTEXT 297
#define FSPECIAL 289
#define LSPECIAL 295
#define SAY 195
#define BADWORD -2
#define AMBIGWORD -3
#define AMBIGTYPO -4
#define SCENEWORD -5
#define BADSYNTAX -6
#define NO_MATCH 98
#define NO_AMATCH 99
#define OBJ 0
#define LOC 1
#define VERB 2
#define BEENHERE 4
#define PLAIN 0
#define DBSTATUS 0
#define LPROC 297
#define KEY(X) (value[471]==X || value[472]==X)
#define INIT_PROC p1
#define REPEAT_PROC p4
#endif
#define VOCAB_SIZE 287
#define TEXT_BYTES 44087
#define USEQUERY 0
#endif
