Index of /advfamily/Advent/goet0350/cpm-advent_zip/
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| 2000-06-04 09:49 | 59k | |
| 2000-06-04 09:49 | 66k | |
| 2000-08-12 23:26 | 77k | |
| 2000-06-04 09:49 | 79k | |
| 2000-08-13 10:41 | 1k |
This archive contains all the versions of Mike Goetz's ports of Adventure
to CP/M that I can find.
There is one 350-point version (version A02; whether A00 and A01 exist is
unknown), two 550-point versions (B00 and B01) and one 580-point version (A02).
Both 550-point versions have exactly the same game database; the difference
is that version B00 will not run on an 8080 CPU, whereas B01 will. The database
is almost exactly the same as Dave Platt's 550-point version, though some
spelling errors have crept in (was it manually typed in from a printout?)
The 580-point version contains an area which (as far as I know) is unique
to this game; it is accessed from Witt's End.
The advdis directory contains tools to extract some approximation to A-code
source from the version B games; it also contains documentation on the
database file format used by these games.
The runtimes for the B-version adventures are, I would guess, compiled
FORTRAN. I don't know what compiler was used (maybe Microsoft FORTRAN?) but
its code generator produces terribly flabby code.
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